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Yuxin Peng | Technical Artist
whysowasp@gmail.com | (415)-590-9808
Houdini Tool
Death Star Procedural Modeling in Houdini
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Created 5 modular sci-fi structures (e.g., turrets, radars, bases) for surface detailing.
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Used scatter-based instancing to distribute assets procedurally across the Death Star geometry.
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Excluded placement along the equator trench and superlaser hemisphere using masks.
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Aligned assets to surface normals with randomized rotation and scale.
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Exposed controls to adjust asset count and distribution density.
Terrain & Procedural Flower Scattering




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